lasasbuy.blogg.se

Warhammer 40k dark heresy 2nd edition psykers
Warhammer 40k dark heresy 2nd edition psykers












warhammer 40k dark heresy 2nd edition psykers

Starting Talents: Ambidexterous or Unremarkable, Melee Weapon Training (Primitive), Pistol Training (SP), Basic Weapons Training (SP).WARHAMMER 40,000: DARK HERESY FORGOTTON GODS Starting Skills: Speak Language (Low Gothic) (Int), Blather (Fel), Charm (Fel) or Dodge (Ag), Deceive (Fel), Awareness (Per), Common Lore (Imperium) (Int) Perfect for getting in and out of trouble. Whilst neither strong or particularly tough, Scum are good at social skills being rather agile. From picking locks to street stabbings, forgery and fencing illegal goods, Scum have what it takes to get dodgy things done. For all their dubious origins they do have numerous that are highly useful for secretive, quasi-legal tasks. They are the flotsam and setsam of society. Scum are criminals, outcasts, conmen, gangers, thieves and desperadors of the Imperium. "Yeah Crime pays, why do you think I do it?" - "Verbal" Boze, Fenksworld Hive Ganger The Inquisitor can, and will, use all tools necessary to carry out their duties, they do not care if it involves using the highest-born noble or the most inhuman villain-it is the end goal that is important, not the method in achieving it. For an Inquisitor it matters little what the motive is, as long as they fulfil their part in the mission.

warhammer 40k dark heresy 2nd edition psykers

Reasons why such a character may join the employ of an Inquisitor in the first place are manifold: some do it for the sheer thrill, some as sentence for some past crime, some are being paid, whilst others have the skills an Inquisitor needs and so are ordered or threatened to participate. His moral values and reasons for participating may be entirely different from the others and so make him a source of contention. Having lived and survived in such tough conditions mean that it will frequently be the Scum that is the source of some acrimony and he does not always get on with other Acolytes in the cell. Agents such as this can range from the nimble, double-jointed cat burglar, the fast-talking charmer who can play the long con, the card shark that never loses or the fence with contacts across the breadth of the sub-sector. He needs to be more than just a common ganger. Breaking into property unnoticed, finding black market goods, a mark that needs charming or a suspect that needs intimidating are all talents that make the Acolytes' lives easier An Inquisitor does not pick just any felon he happens to stumble across to become his agent and to serve as an Acolyte the Scum must be trustworthy-to an extent-and their talents need to be considerable. As well as moral ambiguity, Scum often have more practical skills that come in use during an investigation. When an Inquisitor needs someone with low moral values, who will fire upon innocents when ordered or shoot someone in the back without a second thought, it is going to be the Acolyte who has spent his life on the fringes of the Imperial society. Despite the collective term, there are many who have skills Inquisitors find useful in their line of work. Scum is a catch-all term that covers everything from thieves, Imperial Guard deserters, escaped penal convicts, confidence tricksters, fallen nobles, gangers, murderers,hab-rats and all manner of criminals and unsavoury characters. They are mankind's detritus, who have no place in Imperial society-even the Ecclesiarchy seems to have given up on them, although some missionaries persist in trying to have save their souls, even if their intercession is not requested! The underhives, deserted hab-blocks and even entire moons that are now robbed of any valuable resource, hold what the enforcers collectively call scum. The Imperium is a vast and unforgivably hard regime to subsist in, and so the unwanted and uncared for fester and even flourish in the most unlikely and inhospitable places. As has always been the case, the flotsam and jetsam of humanity seems to attract each other and thrives in the darkest places.














Warhammer 40k dark heresy 2nd edition psykers